Hito 2


Welcome to another mandatory update!

This time it's our second Milestone, as said in last devlog, we merged all our different components, which are:


Chaser Toolkit:

-Meele Attack animation and hitbox

- Grappling hook to walls and ceiling

- Piercing through destroyable objects

-Fly mechanic

- Change current portal next stage

WIN CONDITION: Attack runner 


Runner Abilities:


-Dash being able piercing through destroyable objects while on air

- Swinging Hook compatible with dashing

- Wall jump

WIN CONDITION: get through X cuantity of portals


Stages:

Now stages form part of a main maze unit, scalable for easier distribution


To be done:

-visual hud for chaser player to be able to choose easier next stage

-visual hud for runner player: energy and HP values

-Expand level desing and types

- balancing current Toolkit/abilities 

-development of new toolkit/abilities


Thanks for reading and support :)) Sincerely, Tisigi development Team.

Files

scb2.exe 69 MB
Oct 17, 2023

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